6.75

2012-13 EuroLeague · Regular season, round 4 · Thu, 1 Nov 2012

Mapooro Cantu at Real Madrid

66–80Final, away–home

Box score

Real Madrid

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Rudy Fernandez *2614242002+94-102-64-4
Mirza Begic *24171000224+137-140-03-3
Carlos Suarez *202552012+60-50-22-2
Nikola Mirotic *1614201102+105-101-43-4
Dontaye Draper *150301102+110-10-00-0
Marcus Slaughter226400122+73-60-00-0
Sergio Llull1911211031+22-40-17-7
Felipe Reyes183410003−21-40-01-2
Martynas Pocius182101002+91-30-10-0
Jaycee Carroll141130200104-82-41-1
Sergio Rodriguez80220021+50-10-00-0
Guillermo Hernangomez0000000000-00-00-0
Team2008038131051022+1427-665-1821-23

Mapooro Cantu

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Pietro Aradori *3518310040−95-90-18-9
Jerry Smith *317531044−182-71-22-2
Maarten Leunen *2813200023−184-73-62-2
Manuchar Markoishvili *155101033+22-71-20-0
Marco Cusin *92100202−11-20-00-0
Jeff Brooks2913702012−55-70-03-4
Alexander Tyus-Cecchini275501211−102-70-01-2
Nicolas Mazzarino113110015−91-41-20-0
Jonathan Tabu90000012+40-20-20-0
Marko Scekic60200001−60-30-00-0
Team20066275541723−1422-556-1516-19

* Starter. The team's +/- is its final margin. Scores read away–home.

Win probability

The home team's chance of winning at each point of the game, from the pre-game forecast at tip-off to the result at the final buzzer. Hover or tap the line to read a point.

100%50%0%Q1Q2Q3Q4

Home at the top. Vertical rules mark the quarters and any overtime. Model: WP v1, the in-game win-probability model, with its card and results on GitHub.

Biggest swings

  1. Q2 03:56Three-point make, Mapooro Cantu+5.1 pp for Mapooro Cantu22–28
  2. Q2 08:27Three-point make, Mapooro Cantu+5.0 pp for Mapooro Cantu17–18
  3. Q1 07:58Three-point make, Real Madrid+4.7 pp for Real Madrid0–6
  4. Q2 07:16Three-point make, Real Madrid+4.3 pp for Real Madrid17–25
  5. Q1 04:45Three-point make, Mapooro Cantu+4.0 pp for Mapooro Cantu5–12

Change in win chance at the scoring play, read at the same clock. Scores read away–home after the play. pp is percentage points.

Game control

PartReal MadridMapooro Cantu
Dominance+0.85−0.85
Control100%0%
Drama0.590.59
Comeback21%100%
Crunch0.000.00

Dominance: the average lead in win chance, from −1 to +1. Control: the share of the game with a win chance above 60%. Drama: the total movement of the line. Comeback: 100% minus the lowest win chance. Crunch: the total movement in the last five minutes of regulation. The 60% and five-minute values are display conventions.

Scoring runs

A scoring run is a stretch of points by one team that the other team does not interrupt. The top three runs of each team, by points, are below.

Real Madrid

  1. +10 Q1 09:08 to Q1 06:45 0–0 to 0–10
  2. +10 Q2 08:10 to Q2 06:21 17–18 to 17–28
  3. +9 Q2 01:21 to Q3 07:28 26–36 to 26–45

Mapooro Cantu

  1. +7 Q1 03:02 to Q1 00:26 5–16 to 12–16
  2. +7 Q3 07:15 to Q3 06:13 26–45 to 33–45
  3. +7 Q4 05:20 to Q4 04:25 53–73 to 60–73