6.75

2007-08 EuroLeague · Regular season, round 2 · Thu, 1 Nov 2007

Aris TT Bank at Le Mans

69–66Final, away–home

Box score

Le Mans

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Sam Clancy *3612720222+46-120-00-1
Nicolas Batum *3513521012+45-80-13-4
Luka Bogdanovic *3318831012+37-163-81-2
Antoine Diot *181140044−10-10-11-2
Alain Koffi *172700104−71-30-00-2
Raviv Limonad2311241023+73-71-34-4
Yannick Bokolo206001043−33-60-20-0
Phil Ricci103201002−91-20-01-2
Nebojsa Bogavac80100000−130-10-10-0
Team200663315531422−326-564-1610-17

Aris TT Bank

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Bracey Wright *3415231010+82-101-410-10
Jeremiah Massey *307710012−53-70-11-1
Hanno Mottola *2611400015+14-121-32-2
Dimitrios Tsaldaris *265312012−122-51-20-0
Terrel Castle *247211032−93-51-30-0
Reyshawn Terry2516513043+114-71-27-7
Georgios Kalaitzis177230012+132-22-21-2
Lazaros Agadakos151401013+100-00-01-2
Simonas Serapinas40000002−20-10-10-0
Team200692910801321+320-497-1822-24

* Starter. The team's +/- is its final margin. Scores read away–home.

Win probability

The home team's chance of winning at each point of the game, from the pre-game forecast at tip-off to the result at the final buzzer. Hover or tap the line to read a point.

100%50%0%Q1Q2Q3Q4

Home at the top. Vertical rules mark the quarters and any overtime. Model: WP v1, the in-game win-probability model, with its card and results on GitHub.

Biggest swings

  1. Q4 04:00Three-point make, Aris TT Bank+21.9 pp for Aris TT Bank64–60
  2. Q4 02:00Two-point make, Aris TT Bank+19.9 pp for Aris TT Bank66–62
  3. Q4 03:00Two-point make, Le Mans+15.8 pp for Le Mans64–62
  4. Q4 01:00Free throw, Aris TT Bank+13.8 pp for Aris TT Bank67–64
  5. Q4 09:00Three-point make, Le Mans+12.1 pp for Le Mans54–54

Change in win chance at the scoring play, read at the same clock. Scores read away–home after the play. pp is percentage points.

Game control

PartLe MansAris TT Bank
Dominance−0.13+0.13
Control15%33%
Drama2.072.07
Comeback85%67%
Crunch1.551.55

Dominance: the average lead in win chance, from −1 to +1. Control: the share of the game with a win chance above 60%. Drama: the total movement of the line. Comeback: 100% minus the lowest win chance. Crunch: the total movement in the last five minutes of regulation. The 60% and five-minute values are display conventions.

Scoring runs

A scoring run is a stretch of points by one team that the other team does not interrupt. The top three runs of each team, by points, are below.

Le Mans

  1. +6 Q1 07:00 to Q1 06:00 7–2 to 7–8
  2. +6 Q2 01:00 to Q3 10:00 39–25 to 39–31
  3. +5 Q1 03:00 to Q1 02:00 13–12 to 13–17

Aris TT Bank

  1. +9 Q2 08:00 to Q2 04:00 25–23 to 34–23
  2. +7 Q2 10:00 to Q2 08:00 18–21 to 25–21
  3. +5 Q2 03:00 to Q2 02:00 34–25 to 39–25