6.75

2007-08 EuroLeague · Regular season, round 14 · Thu, 31 Jan 2008

Le Mans at Armani Olimpia Milan

83–63Final, away–home

Box score

Armani Olimpia Milan

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Anthony Giovacchini *303311033−90-70-23-4
Travis Watson *28181617243−108-131-11-4
Pietro Aradori *240121023−90-60-30-0
Mindaugas Katelynas *192512010−21-40-00-0
Dusan Vukcevic *1812020030−153-73-43-3
Melvin Booker240123014−130-80-50-0
Ansu Sesay2111500111−194-101-22-2
Casey Shaw195601030−112-40-01-2
Stefano Gentile1312101015−94-61-33-4
Davide Marelli40000000−30-00-00-0
Team200633891631919−2022-656-2013-19

Le Mans

PlayerMINPTSREBASTSTLBLKTOVPF+/-FG3PFT
Nicolas Batum *3312733242+153-91-35-6
Nebojsa Bogavac *215313010−62-61-40-0
Phil Ricci *1916402003−36-91-23-5
Alain Koffi *1613401014+65-50-03-3
Yannick Bokolo *150022021+20-10-10-0
Luka Bogdanovic3017200011+196-105-70-0
Raviv Limonad2513252033+284-71-24-4
Antoine Diot252353042+221-20-00-0
Jeremy Leloup145100105+222-21-10-0
Clement Allerme10001010−50-10-00-0
Team2008326161731721+2029-5210-2015-18

* Starter. The team's +/- is its final margin. Scores read away–home.

Win probability

The home team's chance of winning at each point of the game, from the pre-game forecast at tip-off to the result at the final buzzer. Hover or tap the line to read a point.

100%50%0%Q1Q2Q3Q4

Home at the top. Vertical rules mark the quarters and any overtime. Model: WP v1, the in-game win-probability model, with its card and results on GitHub.

Biggest swings

  1. Q2 01:00Three-point make, Le Mans+7.7 pp for Le Mans39–28
  2. Q2 03:00Three-point make, Le Mans+7.6 pp for Le Mans36–27
  3. Q3 07:00Three-point make, Le Mans+6.4 pp for Le Mans53–37
  4. Q2 06:00Two-point make, Le Mans+5.9 pp for Le Mans24–22
  5. Q3 09:00Two-point make, Armani Olimpia Milan+5.8 pp for Armani Olimpia Milan45–31

Change in win chance at the scoring play, read at the same clock. Scores read away–home after the play. pp is percentage points.

Game control

PartArmani Olimpia MilanLe Mans
Dominance−0.30+0.30
Control35%55%
Drama1.481.48
Comeback100%77%
Crunch0.010.01

Dominance: the average lead in win chance, from −1 to +1. Control: the share of the game with a win chance above 60%. Drama: the total movement of the line. Comeback: 100% minus the lowest win chance. Crunch: the total movement in the last five minutes of regulation. The 60% and five-minute values are display conventions.

Scoring runs

A scoring run is a stretch of points by one team that the other team does not interrupt. The top three runs of each team, by points, are below.

Armani Olimpia Milan

  1. +6 Q1 09:00 to Q1 09:00 2–0 to 2–6
  2. +5 Q1 01:00 to Q2 09:00 16–17 to 16–22
  3. +5 Q3 10:00 to Q3 09:00 45–28 to 45–33

Le Mans

  1. +13 Q2 09:00 to Q2 05:00 16–22 to 29–22
  2. +9 Q2 01:00 to Q3 10:00 36–28 to 45–28
  3. +8 Q4 04:00 to Q4 03:00 75–58 to 83–58